Just realized the getMemberLength returns 0 always for some reason, also I forgot to add -1 multiplier for first load value. I got it working implementing my own beam length calc, along the lines of:
tBeam.xlength = Math.Sqrt(((ne.xCoordX – ns.xCoordX) ^ 2) + ((ne.xCoordY – ns.xCoordY) ^ 2) + ((ne.xCoordZ – ns.xCoordZ) ^ 2))
Hi,
Got it working. FYI, on 4k screens, the checkbox on the installer is hidden.